John Gerrard
Sow Farm (near Libbey, Oklahoma), 2009
Realtime 3D projection
copyright the artist
Sow Farm (near Libbey, Oklahoma), 2009 is an intricately detailed virtual representation of a large pig production facility in the Great Southern Plains region of the United States. A viewer-controlled...
Sow Farm (near Libbey, Oklahoma), 2009 is an intricately detailed virtual representation of a large pig production facility in the Great Southern Plains region of the United States. A viewer-controlled camera permits oversight by the work's audience. Circling the scene at their command, it unflinchingly surveys vast lakes of excrement sparkling in the sun while squat computer-controlled silos relentlessly pump nitrogen-derived corn feed.
The sun is the universal regulator of time, but we are now becoming dependent on historical sunlight in the form of fixed nitrogen. Nitrogen is naturally unfixed and cannot be used to fertilize with. The Harber-Bosch process, which is a military technology, creates nitrogen for explosives, enabling fixed nitrogen to now be used for agricultural purposes. Sow farm is not a naturally fertile area, yet by the use of buried sunlight, where oil is the supplementary element, it powers the fixing of nitrogen.
Within the work, a fleet of trucks will arrive, synced with a twenty-one week gestation period for the pigs to silently remove and replace the occupants. As in life, a blazing sun relentlessly circles in a 12-month orbit of its own. The work was subsequently constructed over a period of a year using 3D modelling and Realtime 3D, a format more commonly associated with the gaming industry.
Vimeo link: https://vimeo.com/183307102
The sun is the universal regulator of time, but we are now becoming dependent on historical sunlight in the form of fixed nitrogen. Nitrogen is naturally unfixed and cannot be used to fertilize with. The Harber-Bosch process, which is a military technology, creates nitrogen for explosives, enabling fixed nitrogen to now be used for agricultural purposes. Sow farm is not a naturally fertile area, yet by the use of buried sunlight, where oil is the supplementary element, it powers the fixing of nitrogen.
Within the work, a fleet of trucks will arrive, synced with a twenty-one week gestation period for the pigs to silently remove and replace the occupants. As in life, a blazing sun relentlessly circles in a 12-month orbit of its own. The work was subsequently constructed over a period of a year using 3D modelling and Realtime 3D, a format more commonly associated with the gaming industry.
Vimeo link: https://vimeo.com/183307102
Exhibitions
Sow Farm, Rat Hole Gallery, Tokyo, Japan, 14 November 2014 – 28 February 2015Junge Akademie Berlin, Berlin, Germany 25 April – 28 May 2012
Galerie Schloss Damtschach, Austria, 29 May – 22 July 2011
Universal: John Gerrard, Derry Void, Derry, Northern Ireland, 1 March – 1 April 2011
John Gerrard, Ivory Press, Madrid, Spain, 7 February – 2 April 2011
Open/Invited, e v+a Limerick, Limerick, Ireland 13 March – 23 May 2010
John Gerrard, Thomas Dane Gallery, London, England, 2 February – 25 March 2010
Sow Farm: What You See is Where You're At, Scottish National Gallery of Modern Art, Edinburgh, Scotland 28 November 2009 – 28 February 2010
Collections
Borusan Contemporary, Istanbul, Turkey
Fondation Louis Vuitton, Paris, France
Tate Collection, London, England
Literature
Trodd, Tamara, ed., The Art Of Mechanical Reproduction, Chicago: University of Chicago Press, 2015 p. 248John Gerrard, Madrid: Ivory Press, 2011, pp. 41, 102-103, 114-121, 167